Gooey physics ball
Grab it, throw it, and let the walls push it out of shape before it springs back.
Front-end developer and Computer Engineering student. I like turning small ideas into usable interfaces, then refining them until they feel right.
I'm studying Computer Engineering, building front-end projects, and learning mostly by making things I actually want to use.
I started in Chemical Engineering, moved through web development, and now study Computer Engineering. Different subjects, same habit of taking things apart to understand how they work.
A practical snapshot of the tools I've used in projects, the ones I reach for often, and the ones I'm still getting better at.
React patterns · TypeScript · Next.js architecture · Supabase · accessibility · better motion and product thinking.
A few things I spend time on when I'm not studying or building something.
Some started as practice, some became longer projects. I keep both here because they show what I've learned along the way.
Not as a substitute for understanding the work. As a multiplier for exploring, debugging, reviewing and iterating faster.
Small experiments I keep around because trying things is half the fun: motion, physics, interactions, and whatever I feel like testing next.
Grab it, throw it, and let the walls push it out of shape before it springs back.
Choose one of 100 cells. The active state flows to the new cell while the grid ripples around it.
If you have a front-end role, a project, or just want to ask about something on this site, feel free to reach out.